First Shrine: Found outside the balcony on the east side of the temple.Jump down the edge on the right and turn left, you'll see the first Kodama standing by the corner. First Shrine: From the first shrine, head up the stairs until you reach the top where you'll see a wooden bridge and an Aberrant Soldier.Tokichiro has already taken Kanto and draws ever closer to bringing the entire nation under his rule. In order to restore that blade, it seems that we will need that dagger of yours, this sword guard of mine, and a whole heap of Spirit Stones. What we saw in that mural down there was the blade passed down through the Sohaya for generations, the sword that can slay any yokai. With luck, there should be a clue in there that will bring you closer to restoring the power of Sohayamaru. I feel terrible sending my child alone into such a place, but all I can do is beg that you take care of yourself. many other foul spirits that have brought calamity to these lands can be found there. You won't be able to enter the hideout until you've received a quest to go there.They say it is not only Otakemaru who sleeps within Byodio-In. You won't be able to enter the warehouse until you've received a quest to go there. You won't be able to enter the estate until you've received a quest to go there. You'll need to accept a quest from Judge Oleff (#7) before you'll be able to get inside. You won't be able to enter the hideout until learning of its location from Ophala in the Moonstone Mask (#5), which requires that you have Neeshka in your party. You won't be able to go through this gate until Act II. No matter how you've treated Wolf and his street urchins in your first two encounters with them, Wolf will invite himself and his merry band to stay with you in the Sunken Flagon, and they'll begin working for you as messengers.īlacklake District. You'll only see Wolf if the girl ends up being sent to the City Watch.Īfter you've had two encounters with Wolf (the other encounter is in theĭocks District), then the next time you exit the Sunken Flagon, you'll meet up with him again. It doesn't matter how you respond to the situation. You'll encounter one of his urchins here - and she'll be caught trying to steal a coin purse. Wolf is a teenager who runs a gang of street urchins. Pap will mostly sell crafting materials, but he'll also carry a few special items like the If you decline the reward altogether, then Oleff will give you a 25% discount on items purchased from the temple, and Neeshka will exclaim, "Would you stop saying things like that!" If you can convince him that you should receive a better reward, then he'll give you 1000 gp instead of 500 gp. Oleff will also act as a shopkeeper and give you free healing.Īfter rescuing the priest, when you return to Oleff, he'll reward you with 300 xp and 500 gp. Tomb of the Betrayers (Exit C) to find him. ![]() He'll tell you that one of his priests has gone missing, and he'll ask you to go to the Hlam will guide you through the process, which is detailed in If you have Khelgar with you, then this is where you can begin his quest to become a monk. You won't be able to go upstairs until later in the game. Ophala won't know anything about what happened in theīlacklake District, Evlyn will always be rude to you, and Teelah, if she does anything at all, will only insult Elanee. You won't be able to do much at the Moonstone Mask. See the "Act I: City Watch Quests" section of the walkthrough for more information. The headquarters building will be locked when you first come to it, but later, if you join the City Watch, you'll be able to meet with Captain Brelaina and Marshal Cormick here, and they'll give you several quests. Deekin will offer you a variety of interesting equipment, includingįinch's Fine Chapeau and special armor pieces for all of the prestige classes. However, at this point, although he'll hint that he might be willing to don his adventurer garb once again, he'll only act as a shopkeeper. ![]() You might remember him from his exploits in the original Neverwinter Nights campaigns. See the "Act I: Bandit Quests" section of the walkthrough for more information.ĭeekin is an author, an adventurer, and a kobold. Axle is Moire's boss, and he'll give you several quests. You'll only be able to enter Axle's office if you joined Moire's gang in theĭocks District. For more information on Neeshka's subquests, see Neeshka won't know where Leldon is hiding, but she'll guess that Ophala at the Moonstone Mask (#6) might know. He should have about as much luck as Bennon did in theĪfter the fight, Neeshka will suggest that you take the battle to Leldon and steal his If you have Neeshka in your party, then at this spot you'll encounter Tremmel, another one of Leldon's bounty hunters.
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